Audio Source Controller
namespace: qASIC.AudioManagment
Introduction
Audio Source Controller
allows for global audio pausing and unpausing.
Setup
Add the Audio Source Controller
to every audio source in your game that should get affected by global pausing.
Usage
To pause and unpause audio globally call AudioManager.PauseAll
and AudioManager.UnPauseAll
. This can also be achieved by the Pause Controller without any coding.
caution
To pause and unpause the source on it's own call Pause
and UnPause
methods on the controller, not the source!